
The open world map seems a bit more spread out in general, with less obvious corridors guiding you to the next dungeon, which all goes along with the whole “non-linear” campaign promise we have been given. The Map view is combined with the Journal interface (with other menu tabs and resources like Renown on display), and we could see what looks like two different main quests under the same Act in the Campaign section. Of course, it may be the case that the footage is influenced by the dark environment of the ruins. One noteworthy change is the darkness of the footage, which overall is less colorful and bright than its predecessor. The footage itself follows a Barbarian character with his signature rapid dual-wield attacks and shouts, navigating ruins in search of the entrance into the Zakarum keep. From the leaked footage, it appears the gameplay, UI, and overall aesthetic remain much the same, with the all too familiar twin orbs of health and mana/resource juice flanking the XP bar and the hotbar. While it’s too early to draw a lot of conclusions from what is undoubtedly an early version of the game, it does serve to give quite a bit of information on how much Diablo 4 is sticking with the tried-and-true formula of the series. While it’s sure to be taken down soon, it is still available for viewing on YouTube as of 1PM (EST) today. Presumably, the “friend” of whoever was sharing the gameplay recorded and uploaded it. The footage has “Private Test Build” stamped all over it, and judging from the quality, it seems likely that this was being shared via a stream, possibly over Discord.

It really hasn’t been a good week for game developers - only a day after a major GTA 6 leak, Diablo 4 gameplay has been leaked as well.
